Monday, October 29, 2012

SWTOR Developer Update: Technical Changes in Game Update 1.5

As a tech artist in SWTOR, I create tools to help the artists get their work into the game, and I work with the programmers to make the game run more efficiently. One of my favorite things to do is write shaders. 

What is the shaders? Shaders are small programs that run on the graphics chip that describe the appearance of surfaces. For example, shaders define if an object looks shiny or dull, reflective or matte, and they also help us define the visual style of the game in terms of how lighting works.

After we shipped the game last year in star wars: the old republic, I started looking for ways to update the shaders,Several of these updates have already gone in,my favorites is going live with Game Update 1.5 – translucency on foliage. i was really struck by the translucent properties of leaves and grass, this effect does not reduce the frame rate. more details and pictures see this link.

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