As a tech artist in SWTOR, I create tools to help the artists get their work into
the game, and I work with the programmers to make the game run more
efficiently. One of my favorite things to do is write shaders.
What is the shaders? Shaders are small programs that run on the graphics chip that
describe the appearance of surfaces. For example, shaders define if an object
looks shiny or dull, reflective or matte, and they also help us define the
visual style of the game in terms of how lighting works.
After we shipped the game last year in star wars: the old republic, I started
looking for ways to update the shaders,Several of these updates have already gone
in,my favorites is going live with Game Update 1.5 – translucency on foliage. i
was really struck by the translucent properties of leaves and grass, this
effect does not reduce the frame rate. more details and pictures see this link.
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