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Wednesday, August 7, 2013
Quick and Efficiency tips to help you better succeed in SWTOR 2.3
The Old Republic since Rise of the Hutt Cartel hit the servers. BioWare calls Update 2.3 Titans of Industry; somebody call it Czerka. they’ve been on and off test center for the last few weeks, checking out not only the latest zone planet CZ-198 but also the Bounty Contract Week, and figured that since you guys will likely be jumping right into this new content, so I will give you a few tips of my own to help you better succeed in this new venture.
Disclaimer: These quick and efficiency tips are not endorsed by Czerka Corporation, the GalacticRepublic, the Sith Empire, or their affiliates.
The quests on CZ-198 are not difficult. Any level 55 in just about any gear should be able to handle the questlines. However, today and likely most of the next few weeks, the planet will be crowded. BioWare offsets a lot of the congestion by instancing once the zone hits approximately 100 characters on a given faction. But the area we have to play in is still small. In square footage, it’s probably the same size as the Corellian Black Hole daily area, but it’s divided into multiple floors, making it seem that much more crowded. Grouping up allows you share kills in the tiny space. All the containers looted or destroyed by one player count for all the players in the group, so there is less fighting over spawns.
2. Kill all the mobs
If you’re in less-than-optimal gear, as my Assassin on test center was, these little buggers can cause you a major headache if you happen to be knocked into them. I’d suggest killing them first before taking on the anti-toxin container.
3.Do the flashpoints
Here’s another tip that might seem to be a no-brainer, but I know there are people who are either intimidated by flashpoints or feel they are a waste of time. In all honesty, the flashpoints (especially the first one) can be completed solo if set to story mode and you have raid-level gear. Since you’re already in a group (see tip #1), it’s really just a quick ten-minute run per flashpoint. It’d be a shame to miss out on the rep items you can gain by completing the weekly quest.
4. Run dilies on multiple characters
If you don’t have time, I wouldn’t suggest that you make time to run dailies. However, that Czerka Executive Cruiser looks real shiny and requires Legend standing with Ordnance Acquisition Corps (Imperial) or The Adjudicators (Republic). Given the optimal situation, I estimate that it will take six weeks’ worth of reputation items to reach that level. The more characters that you run it on, the more likely you will be able to complete the rep grind in six weeks.
5.Don`t forget the macrobinocular quest
What? A macrobinocular quest in the new daily area? Yes. And you can complete it on each of your level 55 characters who have the macrobinocular item. You get a minipet, which is cool if you like minipets, but most importantly, you earn a purple rep item just for wandering around clicking on things. Of course, you can still gain a maximum of only 13563 rep points a week, but having more purple rep items reduces the number of grindy quest that you have to do in the long run.
Hope these tips help you out! I know dailies aren’t the most exciting thing to do, but unlike the daily area on Makeb, this daily area is quick and easy. The dailies themselves should only take about 15 to 20 minutes, and the once-a-week flashpoint run shouldn’t be too exhausting or grindy. Have you been playing on test center? What are your quick and efficiency tips?