Showing posts with label wow. Show all posts
Showing posts with label wow. Show all posts

Tuesday, May 28, 2013

No appointment May 29 rush to purchase limited edition World of WarCraft Mahjong Set


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Mahjong is one of China’s oldest tabletop games around. The emergence of the current form of Chinese mahjong dates back to XIX century. Chinese Mahjong remains today a popular game in China and other countries.
So you really wanted a limited edition WoW?  Don’t worry welfare is coming .NetEase, World of WarCraft’s China operator has just started pre-order sale. NetEase Blizzard around the mall will be at 19:00 and 21:00 on May 29 two open time .Limited Quantities Available.
According to NetEase’s homepage, there will only be 1000 of these special Mahjong sets available world-wide. No clue what that means for western players, but so far, the set’s only appeared to be for China. Each set will cost 1288 RMB, or about $209.
The set is a fully playable Mahjong set, tiles, table mats, dividers, chips and all. Everything is decorated with WoW-esque decals, and a table mat that features in game maps. The whole set comes in a nifty wooden case.
So far, many online commenters have questioned the pricing of the set, saying it’s too expensive. Other comments were more about its availability; they were concerned that if the set was truly a limited edition for the whole world, there would be too few to go around. One Chinese gamer asked if “foreigners play mahjong at all.”
The game can be played either for sport or for money. Despite the ban on gambling in China, Mahjong is still played for money in various locations across the country. It’d be interesting to see if anyone actually uses the WoW set to play Mahjong.If you are looking for a full guide on all professions and a complete leveling guide for WOW then check out

Friday, May 24, 2013

Top five most desolate and remote places in WoW


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Thanks to modern technology, the world is forever becoming a smaller place. This situation is similar to the wow , there are still some places off the map—or just barely on it—that remain shrouded in mystery simply by virtue of being really difficult to reach. But we always believe that the beautiful places are always in the most desolate and remote locations, Check out our list, the following are the top five most desolate and remote spots in WoW
1. Blasted Lands – Red Reaches
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There are several “red deserts” in WoW - the other candidates for this spot were the Badlands and HellfirePeninsula. The Red Reaches are at the very southern end of the Blasted Lands, which earned their name because after the Dark Portal was opened, the taint from HellfirePeninsula seeped through and eventually blasted all life from the area around it. This whole area actually used to be a part of the Swamp of Sorrows – a zone that is undeniably lush despite its unfortunate name. Within the Blasted Lands the Red Reaches are especially depressing both for their remoteness, the hostile naga colony, and the agonizingly huge fossil archaeology site that spawns there.
2. Borean Tundra – Bloodspore Plains
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At first glance, this area actually has an eerie sort of beauty – the colorful landscape, the pristine blue sky above. But don’t let looks alone fool you, the Borean Tundra is canonically huge, a sprawling arctic plain inhabited only by shambling undead, vicious monsters, D.E.H.T.A., and those hapless adventurers that dare travel there. Even the stoic taunka were ultimately forced to abandon their homes on the Borean Tundra.
3. Burning Steppes – Ruins of Thaurissan
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Destroyed by Ragnaros when the mad sorcerer Thaurissan accidentally summoned him to the earthly plain, the Burning Steppes were once a rather lovely portion of the RedridgeMountains. Alas, those days are gone. If the charred trees, smoldering ruins, and ashy red sky don’t get to you, that lonely statue in the background will. Erected to commemorate both the death of Anduin Lothar and Alliance victory over the old Horde in the First War, it now stands as a bittersweet reminder of a mightier time. The only creatures that currently make the Burning Steppes their permanent home are ogres, Dark Iron dwarves, Blackrock orcs, nasty imps, sinister black dragons, and a few brave souls from the Alliance and Horde.
4. Deadwind Pass – Deadwind Ravine
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DeadwindPass is an aptly named, spooky, and dangerous part of Azeroth. Patrolled by vicious carrion birds, marauding ogres, and even some wandering undead, DeadwindPass is home to Medivh’s haunted fortress of Karazhan. It’s also one of the few zones in WoW that lacks a single flight point.
5. Dragonblight – Dragon Wastes
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Western Dragonblight may be home to some stunningly beautiful boreal forests, but eastern Dragonblight is another story entirely. A snowy wasteland whose landscape is broken only by rocky outcroppings and bleached dragon skeletons, this barren zone is home to all manner of nasties including undead, frostwyrms, and magnautar. WyrmrestTemple and the various dragonflights’ personal shrines offer some relief from the monotony of the snow, but not much.If you are looking for a full guide on all professions and a complete leveling guide for WOW then check out

Wednesday, April 24, 2013

Who do you think will be the Next Warchief of Warcraft


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There’s a lot of speculation regarding who it is that’ll rise and become the next Warchief, but who do you want it to be? We know Garrosh is getting deposed – we don’t yet know if he’s going to die – and someone will have to take his place. So who should it be? The obvious choice is one of the racial leaders, though exactly which one is up for debate. I thought it would be fun to analyze some of the potential candidates and tease out what might make them a reasonable choice of warchief both inside and outside the story. Let’s start with some of the easily dismissible.
Snowballs in Hades : Let’s be honest, I don’t think these guys have any chance at all, but for the sake of being complete, here they are.
Ji Firepaw : We can scrap this guy right off the bat. He’s the pandaren representative to the Horde, but he really doesn’t have any reason to care much about the Horde’s internal politics at this point. No warchief, this one.
Jastor Gallywix : Another easily discarded candidate. Though the scenarios in 5.3 do provide some motivation and context for the goblins ultimately joining the rebellion, their representative is literally no where to be found. He doesn’t even have a model in the game after the goblin starting zone. Unless Blizzard is a preparing for some grand plot twist involving Gallywix somewhere in patch 5.3 or 5.4 (not impossible, but doubtful), I think we can safely drop him.
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Sylvanas Windrunner: Sylvanas has been a popular and contentious figure in the Warcraft universe since her introduction in Warcraft III. But none of them actually like her. Not to put too fine a point on it, but Sylvanas is terrifying. She is ruthless, brutal, and has proven herself willing to use the very same tactics that were used against her to bolster her undead army – the forced reanimation of dead bodies. She claims that, unlike Arthas, she leaves her citizens with their free will intact. For these reasons, I think it highly unlikely that Sylvanas will become the next warchief.
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These are the folks that, given things in WoW as they currently stand, I believe have the best chance at becoming the next warchief.
Lor’themar Theron: Lor’themar does have some attractive skills here that are worth considering. He is, or was, a military commander first and foremost. As Sylvanas’ second-in-command prior to and during the Third War, he has experience leading armies through combat, and that kind of martial prowess is clearly an important component of Horde leadership. Furthermore, like Baine, Lor’themar also possesses some appealing diplomatic abilities that would be an excellent asset to a Horde looking to move in a truly new direction.
Vol’jin: The more information we see coming out of patch 5.3, the more my money is sliding toward Vol’jin as the next warchief. Despite Lor’themar being the one to take the first concrete steps toward open rebellion against Garrosh, Vol’jin is the one taking the rebellion’s reigns on its home turf. For an even further meta-analysis, Vol’jin is also the subject of the latest WoW novel, and if that isn’t a big flashing sign that he’s about to be a Very Important Character.
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I’m sure there’s already a thread about that lots of possibilities and glad to guess at how it is develop. I’m excited to see who will be the next warchief of Warcraft.If you are looking for a full guide on all professions and a complete leveling guide forWOW then check out

Sunday, April 14, 2013

The reasons why World Of Warcraft movie dystocia


Blizzard's the project of World of Warcraft film has been brewing for five years, the original plan is expected to be releases in 2013, but has not started making the movie, in which the film director is a big problem, they spend a lot of time to choose who is the suitable person to this film, director Duncan Jones added in 2013, Blizzard will give us what surprise?
In fact, Blizzard also know very little successful film, which video games adapted inti the live-action film, the film adaptation of the novel is even more simple, because novel in the reader's mind does not a fixed image, the chief executive officer Thomas Tulls said: the movie wants to be successful, you must first forget the game, and concentrate on the story. So what exactly causes video games adapted into a movie so difficult?
1.Screenplay, director, actor, special effects, these are the hardware conditions for movies, which are the fundamental factors to determine whether the work is excellent. The same, video games adapted into a movie, also have been affect by these factors.
2.degrees of freedom, the world view, why the game appealing? Because the player can controls a role, can be integrated into the game world, personally dialogue with the NPC, fight the BOSS, but film is impossible to do this. This has resulted the game adapted into a movie have a great difficulty.
3.Different audience, different groups, different tastes. Game adaptation of the film, it means to cater to two groups of people: movie-audience, game players. there are different pursuit between them: the movie-audience, pursuit of the story, acting, special effects; but game players pursuit: the movie plot is consistent to the game plot? The image quality of the actor is consistent to in the game?  Meet the requirements of these two directions at the same time, not easy!
4.WOW game sales well five years ago, but two years later, the film can be available, how many players play the World of Warcraft game at that time? Unpredictable
Of course, we can not give up everything when have some difficulties, as players, we still look forward to the World of Warcraft film, I hope that Blizzard will give us a big surprise.





Wednesday, January 30, 2013

Memories the popular equipments in WOW


With the update of the version of World of Warcraft, the equipments are updated, As long as you have the time to play ,the purple equipment is not very precious now, but at that time, the blue equipments are different to get, let us to see the following equipments.

The long spear

Many people may be know it’s properties, but forgot where it’s source place, this spear not only is a weapon but memory for Okuyama the first victory. There is another same spear in the WLK version, add yellow letters. 








The most beautiful bow, the magic wand, the shield


Match stick, sword, Ax









These equipments were classic at that time, a lot of players play WOW day and night in order to get these, Let's add more equipment pictures to recall them.


Monday, January 28, 2013

Why Blizzard hasn't adopted full open tagging feature in WOW

Blizzard's lead content designer Ion Hazzikostas explains why Blizzard hasn't adopted the full open-tagging feature for WOW in the interview.

Open tagging, which has been popularized by high-profile MMOs such as RIFT and Guild Wars 2, refers to the ability to earn kill credit and experience simply for doing X% of damage to an enemy, regardless of whether or not you first tagged it. In WOW, the first player to tag an enemy gets full experience and credit, though Blizzard has made some exceptions recently for named quest targets and world bosses (tagged by your own faction).

"Part of the concern with open, free-for-all, open-tapping is that a lot of the game becomes more about tapping everything and tagging everything a little bit, especially when other players have already tapped them" he said. "Thirty seconds later, your quest completes because the other people killed them all. That's not an ideal way to feel like you're engaging in combat."

The above news come form WOW' Special column in MMORPG, find out more about World of Warcraft professions guidance,leveling guide, click here


Thursday, January 24, 2013

Return to 2003 recalling ten years ago of WOW


“World of Warcraft” so far has been around for eight years, but in fact WOW can be traced back 10 years ago.At first “World of Warcraft” only has six players optional race. Union consist of Six races .1
Human:The shape of the human (especially the hair and the body ratio) may make today’s players stunned
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Night Elf:The first night elves more taller slender and weaker than now
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Dwarf:Dwarf Uncle modeling not changes in later, but the dwarves Aunt change greatly, her waist become slender and the facial expression is also much more kinder and gentler than before
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Orc:We can find “Warcraft II” shadow particularly obvious from the orcs, very stupid and brutish, there is no trace of “humanity” in the whole body from top to bottom.
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Tauren:Six races, the only no change is the Tauren, from beginning to the present, this model has never had a change. And to some extent, can think Tauren design is the most successful in six races.
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undead :Early undead more shorter than now,each part proportion disorders, but the basic cast action has been forming.
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Tuesday, January 15, 2013

WOW 5.2 hunter Welfare: Introduction and capture new rare baby Raiders

5.1 could not launch the spirit beast finally debut,the soul porcupine return the 4.2 challenges tame mode.,They need to be like Des Tilak put the blood pressure to below 20% to tame, but this time do not as a shortcut to depress blood.their hurt very high (especially DEGU), so tame pets Glyph and deterrence is necessary.
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The following are three porcupine specific information
DEGU (red) – card Lang Sang jungle. Projection Flying when you are too far away from him, it will cause great harm, it equally deadly melee attack. Fortunately, he moved more slowly, need to kite in his blind spot, Scatter Shot and Entangling Roots is invalid. He is the only three which will leave refreshed walk around the point.
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GUMI (blue) – Kunle mountain. he run faster than his brothers
so it is necessary to kite him in a rugged hilltop before tame, Scatter Shot and Entangling Roots is invalid.
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HUTIA (Green) – emerald forest. Moving and release an interrupted treatment skills, Scatter Shot, Silencing Shot, Entangling Roots are effective.
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If you are looking for a full guide on all professions and a complete leveling guide forwow then check out  http://www.igshops.com/Servers.asp?Lang=en&g=woweu

Sunday, December 16, 2012

2013 will be more exciting for players.


2012 will soon be over, 2012 is a happy and exciting year, there are many games are excellent( for example guild wars 2, WOW) ,this is entertaining year for players. for the coming year 2013, we think there are more exciting, because we hear more storage game will be released. the following new game for you reference.

1. ArcheAge 
2. Blade & Soul 
. EverQuest Next  
4. Pathfinder Online 
5. Survarium 
6. The Repopulation
more about the game details, please review here

We hope in the new year will more attractive game open, so that our players can really appreciate the endless fun of the game, IGSHOPS will be in the new year, more hard work, hope bring more help and provide a better service for players. Want to get game gold,game guidance,Leveling Guide, click here