Open tagging,
which has been popularized by high-profile MMOs such as RIFT and Guild Wars 2, refers to the ability to
earn kill credit and experience simply for doing X% of damage to an enemy,
regardless of whether or not you first tagged it. In WOW, the first player to tag an enemy gets full experience and
credit, though Blizzard has made some exceptions recently for named quest
targets and world bosses (tagged by your own faction).
"Part of the
concern with open, free-for-all, open-tapping
is that a lot of the game becomes more about tapping everything and tagging
everything a little bit, especially when other players have already tapped
them" he said. "Thirty seconds later, your quest completes because
the other people killed them all. That's not an ideal way to feel like you're
engaging in combat."
The above news come form WOW' Special column in MMORPG, find out more
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