Thursday, March 14, 2013

Rovio has released the new game”The Croods”

Rovio had released the new game The Croods,the croods is an animated films, Rovio adapted this film into a mobile phone game, use Android and iOS as platform, the characters and scenes of the game is the same as film, this game is a simulation by the primitive people.
This game plot is very simple. Claude is a primitive family, game players should be help them evolving from the stone age. this family needs constant migration, earn a living form feeding and hunting, they should been found and tame a new species along the way. You also can choose get the help to invent form Grug, of course, you also can hunt, collect various magical creatures, this according to your own way to play, create your own old stone age form the croods.
Rovio is entertainment media company, it was founded in 2003, started in the mobile phone game, they had developed a lot of winning game in different mobile phone platform, such as 《Darkest Fear》, 《 War Diary: Burma 》, 《 Bounce Boing Voyage》, 《Angry Birds》, 《 Angry Birds Star Wars 》, 《Amazing Alex》, 《Bad Piggies》. Let us review the movie scenes, it’s very exciting.












Wednesday, March 13, 2013

Guild Wars 2 will change somethings to help the small guilds

ArenaNet designer Isaiah Cartwright was being interviewed by the <Forbes>, he admit they development team often discussed this question” is that Guild Wars 2 become too complex now” they had increased the amount of reward system, we can see the quantity of money risen sharply, new game contents nearly almost finished, now guild wars 2 real improvements is the game system, let it becomes more robust.
Isaiah Cartwright said: they intended to reduce threshold for the small association, help them more competitive, more influence. This is good news for the small guild.
Please see the followings interview from FORBES
-------------------------------------------------

Tell me about the new additions to GW2.
We’ve been reworking on a lot of rewards and giving people lots of goals and achievements to accomplish. We’ve redone the daily system. We added currencies. And we made a new dungeon type called the Fractals of the Mist.
Probably been the biggest change that you’d see when coming back: We’ve been improving the rewards and balance of people’s time versus the things they get out of it.
Why have there been so many additions to the game?
As we were looking at the play patterns of players, we noticed they were getting through the last step of progression in our game faster than we wanted them to. That would lead them to run out of things to accomplish. We didn’t want to get into a gear-grind scenario, so what we did was add a new tier rarity called “Ascended items.” We wanted to add a step in there to insure that people had a lot to do.
I’ve noticed you’ve added a lot of currencies.
We have somewhere around ten to fifteen currencies in the game right now. There are two main types, basic currencies and tokens. Basic currencies are gold, karma, the new laurels that we added, glory. They exist with you in your inventory at the bottom [of your UI]. The second type of currency we have are tokens. We use tokens in a number of different places, like the dungeons; they each have their own tokens. They show that you’ve beaten this dungeon.
We try to use currencies to split up the goals of players so that they want to do each of the different game types in different ways in order to earn the things they’d like to earn.
Tell me about the guild system.
We really wanted to make a system to encourage guilds to get together and play together. It can really help make a guild tighter knit and just enjoy the game together. And so we built these guild missions that you can go on, and we made a variety of different tiers and systems for them to go through.
Because the game is very large and there are lots of different types of guilds, we were looking at systems to make sure smaller guilds and larger guilds can kind of compete in the same space. It’s obviously a difficult challenge to do, because when there’s a lot more people in a guild, they have a lot more resources, people to organize themselves and those types of things. So we build a couple of systems in there to help us limit that.
We made all the guild content on weekly rewards, and we find that longer lock-out timers like that really help the smaller guilds catch up, because what the bigger guilds can do really, really quickly, the smaller guilds take a bit longer to do. We know there was an initial influence cost that was very high that a lot of smaller guilds weren’t able to get into it, so we’re looking at ways that we can improve that, make smaller guilds more able to compete on the influence gathering area.
But really, our goal for the system is so guilds don’t ever run out of accomplishments and goals they can work at together in order to overcome. So we’re going to add to the system and we’ll make sure we’ll add things for smaller guilds to really be able to compete in this space. But the goal of this system is to be rewards and goals and accomplishments for guilds of all sizes
So…do you think GW2 has become too complicated?
It’s a debate we have here all the time, especially when it come to the number of currencies that are around. It really comes down to when you want to reward someone for doing a specific type of gameplay. Because we’ve been adding a lot of reward systems, we’ve seen an increase in the number of currencies out there.
But we’re getting toward the tail end of the number of systems we feel that we can put in the game. We’ll be really working on improving the current systems we have and making them more robust.
I want us to slow down on the number of systems that we’re adding and polish up and clean up the ones that we have added so they’re easier to understand, with better UI for them, those types of things, that’ll be some of the stuff that we’re focused on in the future. One of the major goals of GW was to allow anyone to jump in and play. We have a team dedicated to making sure that it’s easy, and we’re going to continue to improve that process as much as we can.
One of the things we might do is not unlock the ability to get to some of these currencies until you get later on in the game. That way, they’re not overwhelming in the beginning.
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Monday, March 11, 2013

GW 2:teach you how to solve the puzzle of Professor Portmatt’s Lab

GW 2‘ Portmatt located in the west of Bloodtide Coast, there have a very difficult puzzle is Professor Portmatt’s Lab, this puzzle does not require you to jumb, only solve an Asura puzzle. How to meet this puzzle? First came to the< Sorrow’s Waypoint>, and then tour to the west side of <Sorrowful Sound>, if at this time jump a window, please wait until it disappear.













Step 1: remove lighting towers in the room, the towers will interfere with your when you solve the puzzle. If you are a lazy man, only remove the lighting towers around console.










Step 2: when you removed the lighting device, you can use the console. When use the console, please do not stop dialogues, wait and quick to make a choice and answer the questions. If you click the second dialogue, the console will stop running, you need to destruction the lighting device again.










Step 3: You will find there are three buttons, a series of numbers in the three buttons, please see the followings, choose the correct sequence: 14 XX XX - 49 - XX - 0.02 – XX, you can use three buttons to adjust the matching digital, once match, then enter the portal. 



1st position
2nd position
3rd position
2.xx.xx
28.xx
0.01xxx
8.xx.xx
49.xx
0.02xxx
14.xx.xx
65.xx
0.03xxx

How to adjust the matching digital?
1. check out the 2nd position, if the digital is 49.xx ,please select other position. If the digital is 28.xx,please click <Enhance anti-grav field fabrication>, if the digital is 65.xx,click<Reduce rampulative induction>
2. check out the 1st position, if the digital is not 14.xx.xx,choose 2nd position click<Enhance anti-grav field fabrication>, and choose 3rd position click<Boost magneto-harness magnitude>, then check out 1st position’s digital whether is 14.xx.xx,if not, please do the step again。
3. check out the 3rd position, if the digital is not 0.02xxx,choose 2nd position click<Enhance anti-grav field fabrication>, and choose 1st position click<Increase cyclospringer frequency>, then check out 3rd position’s digital whether is 0.02xxx,if not, please do the step again




The father of UO Richard Garriott’s new MMORPG works

Now more and more online games through the new ways “Internet” to obtain development funds, even the famous UO father Richard Garriott’s is no exception. Recently, he develop the new MMORPG works《Lord British's Shroud of the Avatar: Forsaken Virtues 》, raised the development funds through the famous public platform “Kickstarter”, up to now has already received US$680000.


The game's logo, original pictures and design had released, Richard Garriott’s said the game background based on stand-alone version of Genesis, it is committed to let some of the classic fantasy Cosplay element regression. Each game player has its own story, various ancient legend and risk spreads in many places, game player can choose to explore, seek to the fighting in the forefront of dangerous; or you can choose to a farmer, a blacksmith in a safe area. The world is full of opportunity and challenge, this only depends on your own.

The Shroud of the Avatar uses a detailed psychological analysis system to help the game player to create their own character, at the same time, have the growth system on the free role, you can freely choose own way, of course, must be responsible for everything you do. Let us see the following original pictures(these pictures come form 17173)


















Thursday, March 7, 2013

The road of Video game music development(一)


When you stand on the Storm City and the dark city in the World of Warcraft game, feel the historys and differences between different races, or when you explore the mysterious world in different game maps, if at this time, remove the original video game music, change it to popular music, how do you feel?  The felling for game role will be greatly reduced, may be you will think do one action which it has nothing to do with you, so, video game music is very important for players.
So what is the video game music? The game is called the ninth kind of art, is a collection of various art. game is an independent, complete in the world, and the video game music is the way to help game by the sound, let the players feel good. There are three style of game musics at present in the market, Chinese style, European style and Q version style, game music must be game match
The game music is not popular from the start, people always feel fear for the new thing, just like movies and movie music at that very year, there are lot of misunderstanding and disdain, but today, the game music gradually attention through composer efforts. Game developers take music as an important link to enhancing the competitiveness of the game. Now the classical music market is in the doldrums, game music rise may be fill the classical music market. In recent years, many game music representative events, such as The Greatest Video Game Music series album launch. The United States launched the Video Game Live World Tour Concert, there are a lot of famous symphony orchestra participated in game music recording, such as Japan's Falcom company, a symphonic album " FALCOM NEO CLASSIC From Studios In London City” is the game music classic. In addition, the London Symphony Orchestra has decided held a " Final Fantasy " series of concerts in May 2013. These are enough to explain the game music has formed an industry, will enter a new period of development, and gradually change the other aspects of the music industry and society.




Wednesday, March 6, 2013

let’s enjoy "Shugo Kingdom Adventure" form today

Aion is a MMORPG game, which is produced by the Korean gaming giant NCsoft, do you look forward to the” Shugo Kingdom Adventure”, it begin form March 6-27.

The Shugo Imperial Tomb is special, you have not see in Aion, while inside, you will be transformed into a Shugo and receive special abilities only available inside the instance, you main objective is to protect the ancient towers form the waves of looters that will try to destroy them. Protect the tower long enough and boss monsters will appear to try and destroy it, defect them to earn map, keys, tickets. Guard the treasure boxes from the Shugo imperial Tomb, you will have a change to contain the follow rewards
1. Golden Crown Akarun Egg (3 days)  
2. Dramata's Wing  
3. Dramata's Bone Wing  
4. Stormwing's Weapons  
5. Stormwing's Armors  
6. Mithril Medals  
7.Abyss Relics
But you also can exchange 10 Shugo Coins for a Token Pouch. Each Token Pouch provides up to 3 of the following rewards:
1.Kahrun's Symbol  
2. Marchutan's Token/Orichalcum Token 
3. Daemon Token/Fortuneers Token
4. Ward Token/Progress Token 
5. Guestpetal 
6. Crusader Token/Radiant Token
7. Shaper's Token/Wright's Token




Monday, March 4, 2013

I am going to tell you about the Age of Wushu


Snail Games has announced that Age of Wushu will officially launch on April 10, 2013. The April 10th date marks the release of the digital download version of the game with a boxed version coming later in the month.

Age of Wushu another name is Jiuyin Zhenjing Online, is a free to play MMORPG being developed by China-based Snail Games behind MMO games like The Chosen One, Ministry of War and Age of Armor.

Wushu is a term that describes all Chinese martial arts and it is also acceptable as KongFu or KungFu. Wushu is traditionally a Chinese sport in which a player or multiple players perform a series of fighting styles such as “White Crane Spreads its wings”, ”Needle at Sea Bottom” and “Wave hands like a Cloud”

In Age of Wushu, players can experience typical Chinese painting scenes and landscapes that is well-executed along with MMO virtual environment. Unlike other MMOS, Age of Wushu does not give players a fixed class to grow, but players could freely choose their own factions and learn various abilities and skills. They can be a Miners, mining ore and mining of rare gems, or you can be a farmer, growing grain and vegetables with dye crops, or you can be a master, and even a beggar, more about the age of Wushu, contact here


Sunday, March 3, 2013

The Lich King of Alsace handicraft is made in Sideshow Collectibles


Blizzard authorized manufacturer Sideshow Collectibles produce The Lich King of Alsace handicrafts use artificial stone materials, this high-quality handicrafts only have 3000 sets in the worldwide. The unit price is US$349/set, about 2172 RMB

Sideshow Collectibles is mass and specialty market manufacturer of licensed and proprietary toy products, they creations originate form a wide range of properties, including Star Wars, The Lord of the Rings, Marvel Entertainment, DC Comics, Indiana Jones, Terminator, Predator, Alien, Disney, Avatar, Transformers and G.I. JOE, and so on. Please see the artificial stone handcraft preview images as follows:






Wednesday, February 27, 2013

new payment method and preview code of the backpacks


Do you know Gem Store in the Black Lion Trading Company?

Gem Store is allows players to purchase various items using gems as currency. It is accessed through the Black Lion Trading Company. Most items purchased are immediately delivered through the Mail

Gem Store is now accepting paysafecard from players in select European countries as a payment method, paysafecard is available to in the following countries(Austria, Belgium, Cyprus, Czech Republic, Denmark, Finland, France, Germany, Greece, Ireland, Italy, Luxembourg, Netherlands, Poland, Portugal, Romania, Slovakia, Slovenia, Spain, Sweden, Switzerland, Guernsey, Isle of Man, Jersey, United Kingdom)

If you live in European,You can buy the new hair and eye colors, the backpack covers in the Gem Store by paysafecard, now let me review the three kinds of backpacks.

1. Plush Charr Backpack, Get way: use 300 gems to buy , Preview code: [& AgFamgAA]

2. Tiger Charr Backpack cover, Get way: buy in the gem store, Black Lion mail out, Preview this code: [& AgFSmgAA]

3. Pink Quaggan Backpack Cover, Get way: buy in the gem store, Black Lion mail out, Preview this code: [& AgFGmgAA]


Tuesday, February 26, 2013

Why the Blizzard attend PAX EAST 2013?

The Blizzard will attend the PAX EAST 2013 in Boston, let us guess why they will attend the game show? Did they have any important news release?

Famous electronic game development company Blizzard Entertainment has they own unique player activity Blizzcon, they rarely participate in the game show on the public, they usually announced something on the Blizzcon.

But Blizzard Entertainment will attend PAX EAST 2013 on March 22-24 , Blizzard will bring any news for us on the PAX EAST, players think the biggest content may be is the host board about "Diablo III", or publish some of the content about Warcraft film, what do you think about this?


Monday, February 25, 2013

Big Changes to PvP in Guild Wars 2


Guild Wars 2 have a notice that PVP Changes from Paid Tournaments to Free Tournaments in the upcoming patch on February 26. They will have 1-round Free Tournaments and 3-round Free Tournaments. Both of these tournament types will use a separate rating for the purposes of matchmaking,

They also update the rewards for the 1-round Free Tournaments, A new Match Win Chest will be awarded to the winning team. The losing team will no longer get a chest.

They are removing the entry fee for Paid Tournaments and Qualifying Points (QP) as a tournament reward as well. In the future, top QP earners will receive a valuable in-game prize

If you have any unused Tournament Tickets you may exchange these for Gold, Silver or Copper Tournament Reward Chests at the new Ticket Merchant NPC who is located next to the Tournament Master in the Heart of the Mists.

looking for more information about guild wars 2, click here






Thursday, February 21, 2013

New guild tasks in the Guild Wars 2


Guild wars 2 just announced a new type of task in the ice and fire, the storm gathered version, please see the followings.

1. Guild Bounty: Your guild‘s tasked is tracking down and capturing various targets monsters. these monsters will use kinds of reasons to resist arrest.

2. Guild Trek: do you think you are familiar with Tyria? the Tyria Explorer’s Society has a challenge for you! find the list of locations before time runs out.

3. Guild Challenge: these challenges leverage our existing event system but are specifically geared to require multi-group, coordinated play to succeed. So gather your guild tasks and see if you’re up to the challenge!

4. Guild Rush: Test your skills with a mad dash over harrowing terrain, traps, and other hidden dangers. Just remember, there’s safety in numbers!

5. Guild Puzzle: It’s a puzzle and a jumping challenge all in one! This mission type requires multi-group coordination as well as individual jumping skills to get to the treasure at the end.

Those all sound super fun, you can get personal rewards, earn Guild Merits by completing missions. These Merits display your accomplishments in the guild panel and can be used to unlock new guild upgrades. This expanded unlock system will include new rewards like combo banners, gold find bonus, reduced waypoint costs, let us look forward to February 26. if you need professions guidance for game, click here, let us enjoy the game.


Wednesday, February 20, 2013

Diablo III Coming to PlayStation®3 and PlayStation®4




Diablo III is being developed for the Sony PlayStation®3 computer entertainment system. they'll also be adapting the award-winning action-role-playing game for Sony's newly announced platform: the PlayStation®4!,that's a good news for our players.

they based on the core PC game and feature all the latest updates, including Paragon levels, the Infernal Machine event, Monster Power, Brawling, and more. This version is also being tailored with customized controls, a new user interface, and a dynamic camera perspective to provide an awesome Diablo III experience for PlayStation gamers.the PS3 version of Diablo III will make its public debut at PAX East in the Boston Convention and Exhibition Center from March 22–24, and attendees of the convention will be some of the first to defend the world of Sanctuary via handheld controllers.more professions guidance for Diablo,click here.






Tuesday, February 19, 2013

New pets in WOW 5.2 version


WOW 5.2 Version add new pets, please see the followings methods to get these pets.

1.      dinosaur pet:
Giant island is located in northern Kunle Mountain, there are many kinds of dinosaur, is a dangerous place, there are total five pets in here, four pets you can caught in wild place, the finally dinosaur pet obtained by exchange with NPC, players need to kill dinosaurs and collect 999 dinosaur bone, see the small blue one.





There are total four color panda pets, red pet is the reward from task of “ beast in fairy” , another three pets get from the pandas pet bag in fairy tale.

3. Fishing pets:
There are green, blue, red, white 4color fish pets, the green pet can get JinXiu Gu waters directly, the remaining should wait until 5.2 new fishing activities







4. Raytheon Island:
five small pets can collect in this island, the first you should kill some certain monster to get, the remaining you can catch in the wild





5. other pets






looking for professions guidance,leveling guide for game, check here