Friday, April 26, 2013

What do you think is WOW Biggest Flaw


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World of Warcraft is over 10 million players big, and rightly so…it is such an immense undertaking of programming wizardry and exciting game play. But is it perfect game? A lot of game enthusiasts decided to give up the game,estimated that they can not endure many shortcomings of Warcraft. Let’s examine how they lead us to hate this game.
WoW’s biggest Flaw is how it fundamentally handles gear progression. As we’ve seen lately from Ghostcrawler, a de-emphasis on the marginal upgrades of gear is theoretically a good thing, and in that discussion it leads to the simple fact that there are many disparate views of how gear should be handled.
Grouping people into large camps, some groups see gear progression as a necessary reflection of skill and accomplishment in the game, while others see it as a necessary evil to their (and their group’s) enjoyment of the end game content. Because at its heart WoW is about the freedom of choice (or the freedom of illusionary choice), we get a situation where the game must necessarily support both styles of play. One where gear is taken to the extreme and marginal gains are treated as necessary, and the other where gear becomes a low baseline for progression.
This can be seen more clearly in the raiding tiers established in the game today: LFR (gear has a low baseline for entry), normal (the baseline is raised somewhat), and heroic (living on the margin of gear improvements becomes necessary). Now this isn’t to say that there are not other factors involved here, there certainly are in skill and time commitment, but at a fundamental level the game, and its resulting systems, is about gear and the progression there in; and thus so are the raid tiers.
This becomes WoW’s Biggest Flaw due to the way the players react to the gearing. Being the best is hard wired into many of us, and we look at LFR after completing it and see more challenges to face in normal and heroic. It’s only human nature to want to do more, and WoW is a beautiful example of the psychological pull to never stop achieving, even if it’s for, literally, meaningless Achievement Points. It is in this frustration at never being able to say “I have the best gear” for very long and instead having to say “I need to keep playing 20 hours a week in order to try to get the best gear” that WoW fails.
Everyone who plays WoW pays the same subscription fee. The biggest flaw in the game, simply put, is that it puts in the hands of players the power to decide whether or not other players get to play the game.If you are looking for a full guide on all professions and a complete leveling guide for wow then check out

Diablo 3: Explain how Arcane Torrent damage is calculated


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Arcane Torrent is a brand new Diablo 3 Wizard skill which has no comparison to any Sorceress abilities seen in Diablo 2,but lots of players may not understand how to calculate the Arcane Torrent, Whirlwind, Rapid Fire and so on skills.  Today Blizzard`s senior technical designer Wyatt Cheng give players a detailed explanation on this issue. We hope this explanation to be able to help you a deeper understand the Diablo 3 game.
Is the Arcane Torrent damage per missile fired, or per second?
It’s per weapon attack period, which is the same for all skills that are in this vein whether it be Tempest Rush, Whirlwind, Disintegrate, Rapid Fire, or what have you.
So, if you have a 2.0 attack speed, then your weapon attack period is 0.5 seconds, so you are doing X% weapon damage every 0.5 seconds.
This is analogous to a more standard attack such as Magic Missile or Bash, which also list their damages as per weapon attack period. It just tends to be more obvious that is what’s happening in those cases because your character animates over the course of the attack period to provide clear delineation points.
Could you explain how it works specifically with Arcane Torrent and a 1.0 attack speed one?
Arcane Torrent baseline says it does 210% weapon damage. This means it does 210% weapon damage for every attack period of your weapon.
If your weapon has a 1.0 attack speed, then it means your weapon goes through one attack period every second. Therefore your attack period is 1.0 seconds, and you’ll do 210% weapon damage every 1.0 seconds or 210% weapon damage per second.
If your weapon has a 1.4 attack speed, then it means your weapon goes through 1.4 attack periods every second. Therefore your attack period is 0.714 seconds, and you’ll do 210% weapon damage every 0.714 seconds or 294% weapon damage per second.
Arcane Torrent is a very cool looking skill, but most of its runes are not very useful. Cascade is the only rune which potentially makes Arcane Torrent more appealing to use for general purposes. You think so? For more information about game you can visit the official site.

Thursday, April 25, 2013

The Barbarian’s Motivating Style will weaken in the next PTR patch


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In the recent patch 1.08PTR adjustment, the role of skills is one of the core content.The most interesting is enhance the barbarians motivating style effect, in future PTR patch, it’s effect will change back to restore maximum health per second 2%, 4% longer. The purpose of this change is to restore it and other life skills at the same baseline. In addition, its effect will still be able to affect your teammates.
But today the news seems to make a lot of people disappointed, the development team decided that the next patch will return 2% of your maximum Life per second instead of 4%.the player leave very sharp replies in forum comments “I think that will eventually be set at 3%。Development team to adjust the current lack of clear direction and purpose, various attempts seem to be in progress, and then compromise. I hope the new director able to solve this case.
According to this problem Grimiku expressed his views in this issue. Inspiring presence at 4% is too much. it completely invalidates any life regen mod on gear as any vit/%life roll will always yield a far greater life regen than the actual life regen roll.
Making it affect the whole group though is nice. I would suggest extending the range of the group effect as well as allowing it to stack for multiple barbs running inspiring presence but leave it at 2%.
Grimiku: Thanks for the feedback! Based on discussions we’ve seen from players testing Inspiring Presence on the PTR, we’re going to go ahead and change Inspiring Presence back to its previous values. In a future PTR build, it will return 2% of your maximum Life per second instead of 4%. This is being done to keep it in line with other Life regeneration skills.
The blue post says the issue is open for debate, so there’s still hope that they can tack on a shared 4% Attack Speed and 5% Critical hit Chance bonus to Inspiring Presence, to allow the Barb to outdo all of the Follower’s shared bonuses with a single passive skill. Are you satisfied with this rectification?For more information you can visit the official site.

Wednesday, April 24, 2013

Who do you think will be the Next Warchief of Warcraft


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There’s a lot of speculation regarding who it is that’ll rise and become the next Warchief, but who do you want it to be? We know Garrosh is getting deposed – we don’t yet know if he’s going to die – and someone will have to take his place. So who should it be? The obvious choice is one of the racial leaders, though exactly which one is up for debate. I thought it would be fun to analyze some of the potential candidates and tease out what might make them a reasonable choice of warchief both inside and outside the story. Let’s start with some of the easily dismissible.
Snowballs in Hades : Let’s be honest, I don’t think these guys have any chance at all, but for the sake of being complete, here they are.
Ji Firepaw : We can scrap this guy right off the bat. He’s the pandaren representative to the Horde, but he really doesn’t have any reason to care much about the Horde’s internal politics at this point. No warchief, this one.
Jastor Gallywix : Another easily discarded candidate. Though the scenarios in 5.3 do provide some motivation and context for the goblins ultimately joining the rebellion, their representative is literally no where to be found. He doesn’t even have a model in the game after the goblin starting zone. Unless Blizzard is a preparing for some grand plot twist involving Gallywix somewhere in patch 5.3 or 5.4 (not impossible, but doubtful), I think we can safely drop him.
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Sylvanas Windrunner: Sylvanas has been a popular and contentious figure in the Warcraft universe since her introduction in Warcraft III. But none of them actually like her. Not to put too fine a point on it, but Sylvanas is terrifying. She is ruthless, brutal, and has proven herself willing to use the very same tactics that were used against her to bolster her undead army – the forced reanimation of dead bodies. She claims that, unlike Arthas, she leaves her citizens with their free will intact. For these reasons, I think it highly unlikely that Sylvanas will become the next warchief.
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These are the folks that, given things in WoW as they currently stand, I believe have the best chance at becoming the next warchief.
Lor’themar Theron: Lor’themar does have some attractive skills here that are worth considering. He is, or was, a military commander first and foremost. As Sylvanas’ second-in-command prior to and during the Third War, he has experience leading armies through combat, and that kind of martial prowess is clearly an important component of Horde leadership. Furthermore, like Baine, Lor’themar also possesses some appealing diplomatic abilities that would be an excellent asset to a Horde looking to move in a truly new direction.
Vol’jin: The more information we see coming out of patch 5.3, the more my money is sliding toward Vol’jin as the next warchief. Despite Lor’themar being the one to take the first concrete steps toward open rebellion against Garrosh, Vol’jin is the one taking the rebellion’s reigns on its home turf. For an even further meta-analysis, Vol’jin is also the subject of the latest WoW novel, and if that isn’t a big flashing sign that he’s about to be a Very Important Character.
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I’m sure there’s already a thread about that lots of possibilities and glad to guess at how it is develop. I’m excited to see who will be the next warchief of Warcraft.If you are looking for a full guide on all professions and a complete leveling guide forWOW then check out

Sunday, April 21, 2013

Guild Wars 2 Rytlock’s Critter Rampage game released again !More exciting than you think


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ArenaNet’s Cinematics team lead Matthew Oswald shared a little behind the scenes information for the Super Adventure Box. Their design philosophy is based on classic video game advertising. This game looks like an old version of the “Super Adventure box.” So they created a game called rytlock`s critter rampage.
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Originally, they just wanted to build out a couple sprites to fake the game in After Effects, but one of the cinematic artists on his team (Delly Sartika) has long harbored an interest in building his own retro platformer, so he volunteered to build out a playable version of their totally fake game.
The version that you see in the commercial was just the first draft. It took Delly about three weeks of work to flesh out the final version. Without further ado, Matthew Oswald presented the fully realized vision of Rytlock’s Critter Rampage, which he invites you all to play. Good luck, and try not to smash your keyboard in a fit of rage.
Please use the following browser to open game
Mozilla Firefox
Google Chrome
Apple Safari
Google Chrome Frame for Internet Explorer
Pro-Tips & Hints
•Play on “Easy Mode” unless you are a wizard
•There are 10 secret treasures
•There are 4 Special endings:  3 for “Rytlock Mode” and 1 for “Easy Mode”
•Save often!
Now you can play it too and be killed by it many times over.  The game features two difficulty modesand both of them are ridiculously difficult. It shows something of your abilities as a gamer.For more information you can visit the official site.

Thursday, April 18, 2013

Did you have bug the most expensive MMORPG today?

Blizzard online store sales promotion, originally priced at USD$ 19.99 ,The World of Warcraft Battle Chest(including world of warcraft complete game, the burning crusade expansion set, the wrath of the lich king expansion set, includes first month of game time, 256-page beginner’s guide from brady games),now only need USD$ 10, the event is begin, the physical box version is robbed, you are may be said, why my actions do not hurry it?

Do not worry, this activity will continue to the end of the week to April 23. There are still a lot of digital download and DKEY version, the price is also USD$10.00.

There are some players expressed dissatisfaction with Blizzard’s current activities,they think that after the release of the game's new piece of information, the first piece of information should be free update. There are more and more online game free now, but "World of Warcraft" is still the most expensive, of course, is also the most popular MMORPG, if you want to play the Mists of Pandaria in such activity, you still need to pay USD$ 70 (bout 432 yuan)



Sunday, April 14, 2013

The reasons why World Of Warcraft movie dystocia


Blizzard's the project of World of Warcraft film has been brewing for five years, the original plan is expected to be releases in 2013, but has not started making the movie, in which the film director is a big problem, they spend a lot of time to choose who is the suitable person to this film, director Duncan Jones added in 2013, Blizzard will give us what surprise?
In fact, Blizzard also know very little successful film, which video games adapted inti the live-action film, the film adaptation of the novel is even more simple, because novel in the reader's mind does not a fixed image, the chief executive officer Thomas Tulls said: the movie wants to be successful, you must first forget the game, and concentrate on the story. So what exactly causes video games adapted into a movie so difficult?
1.Screenplay, director, actor, special effects, these are the hardware conditions for movies, which are the fundamental factors to determine whether the work is excellent. The same, video games adapted into a movie, also have been affect by these factors.
2.degrees of freedom, the world view, why the game appealing? Because the player can controls a role, can be integrated into the game world, personally dialogue with the NPC, fight the BOSS, but film is impossible to do this. This has resulted the game adapted into a movie have a great difficulty.
3.Different audience, different groups, different tastes. Game adaptation of the film, it means to cater to two groups of people: movie-audience, game players. there are different pursuit between them: the movie-audience, pursuit of the story, acting, special effects; but game players pursuit: the movie plot is consistent to the game plot? The image quality of the actor is consistent to in the game?  Meet the requirements of these two directions at the same time, not easy!
4.WOW game sales well five years ago, but two years later, the film can be available, how many players play the World of Warcraft game at that time? Unpredictable
Of course, we can not give up everything when have some difficulties, as players, we still look forward to the World of Warcraft film, I hope that Blizzard will give us a big surprise.





Friday, April 12, 2013

You must play these 10 classic games as game player


Some games have created their own historySome games define the whole game industry. Over the last 6-7 years, this is a multiplayer game era , let us work together to review these 10 classic games, although these games sales may be is not the highest, but they are a real classic.
1 "Portal 2": it is a shooting game. The weapons in the hands of the players not to shoot the enemy, but to fire walls, floors, is the special operation for example: open export. to find hidden passages or unlock the various organs and the puzzle by this way, it will be a new challenge for the player's imagination and spatial thinking ability. Historic Significance: the level design, the screen and the plot are perfect.

2. "World of Warcraft": it is not only different from other MMORPG, But is also not the same with Warcraft series , there are many changes: numerous career and race, a large number of vocational skills and a complex combination of different races talent, makes the game repeat play is very high . Functional team culture of teamwork and organization and coordination skills of the players, encourage the spirit of cooperation of the players in the game, allows players to put more emphasis on strategies and methods, the copy existence, let this game with unlimited scalability. User-friendly interface and a good third-party plug-in support to give players vast creativity, state-of-the-art map seamless connection technology, not only greatly reduce the players waiting in front of the screen to read the article, and also given the players a near-real game world. Historic Significance: is the greatest online games.


3. " MineCraft ": it is a sandbox game, players in the game doing "construction" and "destruction" thing, will be able to produce cabins, castles and even cities easily, coupled with the player's imagination, the air of the city, the underground city also can be achieved. Historic Significance: the king of the sandbox game, you can create your world


4. "Wii Sports": The game includes five kinds of sports: tennis, baseball, bowling, golf and boxing. Players can use the Wii controller to make similar to the real-life sports action, the game also has a practice mode and manual measurement mode, this game has won several awards in the entertainment industry. in the end of 2008, to become the best-selling video game. Historic Significance: details be exquisitely crafted.


5 "Angry BirdsThe story of the game is quite interesting, relaxed rhythm, lively style, many players like it. Historic Significance: the king of move and casual games, Although simple, but it contains a lot of knowledge


6 " Call of Duty 4Modern Warfare",This is the first-person shooter game, issued by Activision, develop by Infinity Ward. The game’s theme is modern warfare, the real war, excellent levels, realistic the sniper are all loved by players.


7 "Mass Effect 3",it statement the story that the commander Shaperd in alien planet. Players can explore the outer planets, to visit alien, to save the Earth.


8. " Bioshock"The series of BioShock with a first-person perspective, into a large number of FPS elements, and interact with the NPC in the game ,to solve a variety of puzzles. the biggest feature in this game is the open architecture. Historic Significance: game combine with the art,contains profound philosophical and physics.


9 "Braid ", it is a platform action game. The game allows players to use the time back function, You need to utilize the time back, variety of speed up, slow down or even reverse  function ,collect puzzle pieces scattered in the level corner, then you can to complete it. Historic Significance: creative, unique ideas.


10 "The Elder Scrolls IV: Oblivion"New AI settings, players can see a lot of NPC, they just like real life, sleep, talk, work, live, real facial expressions, you can feel free to explore the wide world of the game, can join a guild, different unions have different story and plot. Historic Significance: the realistic open world, too many MOD and wonderful stories.


Wednesday, April 10, 2013

Radix isatidis can prevent H7N9? Let’s see the panacea in the game.

Recently,H7N9 avian flu was found in eastern China. This avian flu will lead people to death. Some people began to panic, they buy the radix isatidis to prevent it. Radix isatidis become the drug can treat all diseases in the eyes of many people, in fact, there are no panacea in real world, we should go on taking exercise and attention to personal hygiene to prevent it. but you can find the panacea in the game, these drugs will play important role at critical time, regardless of the player’s character suffered what abnormal state, they can help you solved, now let us see the following drugs in the game world.

1.    <Resident Evil> medicinal herbs, there are contains green herbs, red herbs, blue herbs, have magical healing effect.


2.  <Final Fantasy>,the pharmaceutical class goods in the FF series, two of the most representing is the Holy Spirit drugs and panacea, the former blood, the later cancel the abnormal state.









3.  <Dragon Quest>,Detoxifying grass is the essential items, it can easily be removed the toxins from various monsters.














4.  <Fallout 3>, RadAway, after nuclear war, the world full of radiation, even the basic food and water containing radiation, really want to reduce it only eat RadAway, in fact, it basic component is iodized salt.


Starcraft: Ghost is expected to resurrection


On April 9th,the senior designer of Blizzard Matthew Burger has hinted in an interview, "Starcraft:Ghost" is expected to "resurrection".

Starcraft:Ghost is a military science fiction stealth-action video game previously under development by Blizzard Entertainment. Part of Blizzard's Starcraft series, the game was announced on September 20, 2002, and was to be developed by Nihilistic Software for the Nintendo GameCube, Xbox, and PlayStation 2 video game consoles, Starcraft: Ghost is a third-person shooterBlizzard announced in March 2006 that the game is on "indefinite hold" while the company investigated seventh generation video game console possibilities

Matthew Burger when asked about the "Starcraft: ghost "is still the blizzard active project?" , he replied: "this project is not canceled, it has always been there." When continue to ask” whether can be listed” he did not deny, but said "maybe". Considering the Matthew Burger presided over the development of the "Diablo III" is now on PS3 and PS4 two consoles, therefore "Starcraft: Ghost" will expected to resurrection.